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This was a quick proof-of-concept thing that I had to do last weekend. Can't really say what it's for yet (heck, even I'm not sure of all the details - only met with the client for a coupla minutes). This isn't the final design that's gonna be used, so I can put it up (the original sketch is the tiny one in the corner).
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Polycount is not economical at all, and the rigging was just enough to pose it, but certainly not good for animation. The rendering was done in that simple Pocoyo-like style (where you just render a light occlusion pass multiplied over a flat colour pass).
2 comments:
Where's Chicken?? :P
Anyway, that's great for something that's done in one day :) Proves that it's possible to come up with a simple model per each day... hmm...
Hahaha wireframe dia rupa cam babi la joe... tapi comel
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