Saturday, September 1, 2012

If You're Happy & You Know It, Clap Your Other Hands



Quick model I used for a presentation last week [also one of the BG characters in a short I'm working on]. Wires down below, original mesh around 5K polys, but thanks to the wonders of vector displacement maps, a lot of cool stuff is now possible :P


Actually he's supposed to have a bunch of gear on him, but I'll leave that for another post.

*Joe is missing the big bowl of grapes that's usually next to him while working.

Sunday, August 26, 2012

Kiddy Deformed Non-Ninja Tortoise



There's a possibility I might be working on a kiddie project soon, so I sat down this morning to do some practice/proof-of-concept stuff.

This is what it looked like before the detailing, but I felt it looked a bit too simple. Down there is the basemesh.



*Joe had 3 meals today. All of them were spaghetti.

Sunday, January 1, 2012

Happy New Year! [2012]


First doodle sculpt of the year! Done in the wee hours of Sunday morning, Jan 1, 2012

*Joe is in his pyjamas in front of the window, holding a steaming bowl of oatmeal, while Rocky Balboa's theme blasts in the background. Bring it on 2012!